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Really good game, but it desperately needs a speed up button. 

It gets sooo boring when your slimes are stacked, have 100 + attack, and are STILL only doing 1 damage - on critical hits too! OH AND that is IF the attack hits to begin with, the enemies dodge rate is P A I N. 

Then there's the issue that only about 5 slimes are in the battle at one time. 

This means that the other, - I dunno - 10+ slime clones, are just standing in the doorway, on top of eachother, doing nothing, while the lone 5 slimes are fighting an army of 15+ enemies, on their own.

It becomes so slow. 

The first area went by so fast and was really satisfying, but the second area.... it's sooooo slow, and boring, and my inner completionist is screaming bloody murder at the idea of skipping any rooms. -_- at this rate - I'll grow old and die before I even reach the 2nd boss.


TL/DR: Game would be fun if it wasn't so tedious. I gave up after lv 56

3/5 stars

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Cool game in the beginning but the dodge and armor stats are too efficient so the last dungeon is just a waiting game with an army of untouchable Slimes. Cool art and sound design too o/